Our Rooms
Peter Pan and the Lost Boys are left alone on a tiny Scottish Island. You must follow the clues and solve the puzzle to bring them home.
An elite government initiative tasked with responding to unknown infectious outbreaks, were quarantined when their lab’s isolation fail safe was triggered.
The CIA is closing in, you have one hour to determine who the real terrorists are, or you will be taken into custody.
Your detective agency has been retained to solve the greatest diamond heist in history. The Casablanca diamond has been stolen by Sigmund Moretti.
Deactivate a very powerful nuclear device created by one of the world’s most brilliant and notorious villains, The Jester.
You have been captured by the KGB, can you escape this blacksite before it is too late?
Locked in a previously undiscovered chamber in an abandoned building you must escape before it is leveled.
PAN’S QUEST
Peter Pan and the Lost Boys are left alone on a tiny Scottish Island. You must follow the clues and solve the puzzle to bring them home in the next 60 minutes or the mean Captain Hook will get there before you do.
Max Players: 8
Min Players: 2
Recommended Age: 5 – Adult
All sessions booked are guaranteed private regardless of the number of participants.
Price: $33/person.
An adult is required in the room for children under 8. All groups are monitored by our staff. No charge for adults supervising children.
QUARANTINE
23 hours ago, the members of an elite government task force, which responds to unknown infectious outbreaks, were quarantined when their lab’s isolation failsafe was triggered. Now, a system error has compromised the facility’s air supply and communications, leaving the staff trapped inside those rooms with air running out and no way to call for help.
Your mission is to enter the lab, discover the cause of the quarantine, and deactivate the system before you and everyone inside suffocates.
Max Players: 8
Min Players: 2
Min Age: 13 or older recommended
Private Party: 4
Price: $33/person
Scary? No. Realistic? Sort of…
TIMEBOMB
As the nation’s top bomb experts and encryption specialists, you have been assembled for what may be your most dangerous mission: to deactivate a very powerful nuclear device created by one of the world’s most brilliant villains, The Jester. This is an all-or-nothing scenario with only two possible outcomes: 100% success or unmitigated failure! Will the team succeed or will this be the day of reckoning for you and thousands of innocent souls? Only time will tell…
Max Players: 12*
Min Players: 6
Min Age: 16 or older recommended
Price: $33/person
*All sessions booked are GUARANTEED private, regardless of number of participants.
Scary? No. Realistic? Sort of…
MARKOV’S ENDGAME
Markov, an Ex-Russian spy, was previously retained by the CIA to work with your team (CIA team) to steal sensitive intelligence information. He deceived your team and kept the information, as well as jewels, from the heist. The CIA considers Markov and your team equally culpable. You have been in hiding. Now the CIA thinks that your team (together with Markov) are responsible for numerous terrorist strikes.
The CIA is closing in, you have one hour to determine who the real terrorists are, or you will be taken into custody.
Max Players: 8
Min Players: 2
Min Age: none
Private Party Minimum: 2
Price: $33/person
Scary? No. Realistic? Yes
BLACKSITE VORKUTLAG
You and your fellow CIA agents have been working in Russia but believe that your cover was blown. As you’re attempting to flee Moscow to safety, you’re captured by the KGB and taken to a remote location in Siberia for questioning. Can you escape before it’s too late?
Max Players: 10 (2 rooms of 5 players each)
Min Players: 4
Min Age: None
Price: $33/person
Scary? No. Realistic? Very
Note: This room requires you to start out having one hand restrained. Additionally, participants work together, but in two different rooms to solve this escape experience.
THE CHAMBER
You and your work crew are making a last sweep of an abandoned building’s rooms before it’s leveled, when you come across a previously undiscovered chamber within the building’s structure. The chamber seems to contain a fascinating collection of artifacts, past, present, and perhaps even future… What does it all mean? Unfortunately, the door has closed behind you and locked, leaving all of you trapped with only minutes before auto-detonation occurs. Clues for your escape and ultimate survival are contained within the chamber, but will your crew be able to decipher them and escape in time?
Max Players: 12*
Min Players: 2*
Min Age: None
Price: $33/person
Scary? No.
*Note – This room is designed to be a competition room (up to 6 vs 6) but a single room can be booked for 2-6 participants.
CASABLANCA DIAMOND
A well-known international thief, Sigmund Moretti, pulled off the greatest diamond heist in history. The Casablanca diamond is valued at $110 million. The rightful owners of the diamond, Morocco’s Alawi family, has retained your detective agency to find and return the diamond. If you succeed, your reward will be $5 million.
Max Players: 8
Min Players: 2
Price: $33/person