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An elite government task force responding to unknown infectious outbreaks was quarantined when the lab’s isolation fail safe was triggered. Can you rescue them before they run out of oxygen?

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While preparing an abandoned building for demolition, you and your team are caught in an undiscovered room. You must all escape before the building is leveled.

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You have been captured by the KGB and taken to a remote location for questioning. Can you escape this blacksite before it is too late?

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Deactivate a very powerful nuclear device created by one of the world’s most brilliant and notorious villains, the Jester.

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You wake up locked in a hotel room with a hangover and a foggy memory. Can you piece together the events of last night and escape the room?

QUARANTINE

23 hours ago, the members of an elite government task force, which responds to unknown infectious outbreaks, were quarantined when their lab’s isolation failsafe was triggered. Now, a system error has compromised the facility’s air supply and communications, leaving the staff trapped inside those rooms with air running out and no way to call for help.

Your mission is to enter the lab, discover the cause of the quarantine, and deactivate the system before you and everyone inside suffocates.

Max Players: 4
Min Players: 2
Min Age: 13 or older recommended

Private Party: 4

Price: $30/person

Scary? No. Realistic? Sort of…
Success Rate: 3% <– Not a typo, think you can beat it?

PHYSICAL60%
60%
KNOWLEDGE80%
80%
TEAMWORK80%
80%
DIFFICULTY100%
100%
INTENSITY60%
60%

TIMEBOMB

As the nation’s top bomb experts and encryption specialists, you have been assembled for what may be your most dangerous mission: to deactivate a very powerful nuclear device created by one of the world’s most brilliant villains, The Jester. This is an all-or-nothing scenario with only two possible outcomes: 100% success or unmitigated failure! Will the team succeed or will this be the day of reckoning for you and thousands of innocent souls? Only time will tell…

Max Players: 12*
Min Players: 6
Min Age: 16 or older recommended

Base Price (1-6 Players): $192/room
7 Players – $30/person
8 Players – $28/person
9 Players – $26/person
10 Players – $24/person
11 Players – $23/person
12 Players – $22/person

*All sessions booked are GUARANTEED private, regardless of number of participants.

Scary? No. Realistic? Sort of…
Success Rate: 60%

PHYSICAL60%
60%
KNOWLEDGE80%
80%
TEAMWORK100%
100%
DIFFICULTY60%
60%
INTENSITY100%
100%

Note – As a reminder, TIMEBOMB is portable and is available for remote booking at corporate sites or for private parties. After you click “Book Now!” select “Mobile Escape Places” to choose your time. In the words of one of our beta teams, “It’s without a doubt the most intense team building escape scenario we’ve ever done!”

THE CHAMBER

You and your work crew are making a last sweep of an abandoned building’s rooms before it’s leveled, when you come across a previously undiscovered chamber within the building’s structure. The chamber seems to contain a fascinating collection of artifacts, past, present, and perhaps even future… What does it all mean? Unfortunately, the door has closed behind you and locked, leaving all of you trapped with only minutes before auto-detonation occurs. Clues for your escape and ultimate survival are contained within the chamber, but will your crew be able to decipher them and escape in time?

Max Players: 12*
Min Players: 1 (recommended 4)
Min Age: None

Private Party Minimum: 8

Price: $28.00/person

Scary? No.
Success Rate: 33%

*Note – This room is designed to be a competition room (up to 6 vs 6)

PHYSICAL60%
60%
KNOWLEDGE100%
100%
TEAMWORK100%
100%
DIFFICULTY60%
60%
INTENSITY80%
80%

BLACKSITE

You and your fellow CIA agents have been working in Russia but believe that your cover was blown. As you’re attempting to flee Moscow to safety, you’re captured by the KGB and taken to a remote location in Siberia for questioning. Can you escape before it’s too late?

Max Players: 10 (2 rooms of 5 players each)
Min Players: 4
Min Age: None

Private Party Minimum: 6

Price: $28.00/person

Scary? No. Realistic? Very
Success Rate: 21%

Note: This room requires you to start out having one hand restrained. Additionally, participants work together, but in two different rooms to solve this escape experience.

PHYSICAL60%
60%
KNOWLEDGE60%
60%
TEAMWORK100%
100%
DIFFICULTY80%
80%
INTENSITY80%
80%

THE HANGOVER

You and your friends partied a little too hard last night. You woke up and soon realized you are locked in a hotel room and have no idea how to get out. Weird right, how do you lock yourself in a hotel room? Piece together the events of last night, find the key, and escape the room.

Max Players: 8
Min Age: 13

Private Party Minimum: 4

Price: $28.00/person

Scary? Not at all
Success Rate: 38%

PHYSICAL60%
60%
KNOWLEDGE80%
80%
TEAMWORK80%
80%
DIFFICULTY60%
60%
INTENSITY60%
60%
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